… Will be released in August. I apologize about the delay, but a few real life matters have taken over the driving seat of Life. Once those are attended to and settled, we can get back to Peter the Ranger and Grayson the Fighter, and how this all ends, once and for all.
Long ago, the Elves and Humans lived in harmony. Their cities and keeps were numerous in what is now known as the Northland, a vast and untamed land. Now, only the heartiest of adventurers survive in this once great land. Yet, there is one jewel left from the civilization of old…
Goldenstep. Also known as the Shining City of the North. A city of grand architecture with elaborate temples to the many deities of the realm. A place of artistic enlightenment where bards and scholars outnumber the adventurers in their vast conservatories of knowledge and magic.
A place of corruption… And that is where we fit in. We are…
So I was cleaning out my mailbox of some of the things I have kept archived for trips down memory lane – and figured I would share the ones that dealt with Neverending Nights.
First there, A Bard’s Tale – Untold. This one chronicles some emails when I tried to get Seth Able, who designed the BBS Door Game (perhaps one of the most popular at the time) entitled “Legend of the Red Dragon” (also known as “L.O.R.D.”).
Then there was, Rising Popularity – Across The Pond which deals with our entrance into PC GAMER UK, the article and the DVD within the magazine that had the first 5 episodes as well as a special episode we made specifically for the magazine.
From: Baer, Stephen
Date: Monday, May 1, 2006 4:07 PM
To: Tawmis
Subject: RE: Atari Introductions
Thanks for getting back to us so quickly. We would love to talk with you guys about doing some Machinima projects on NWN2. Are you guys free to meet at 11am at E3? If not, after 5pm?
Stephen Baer
Senior Global Product Manager
Atari, Inc.
www.atari.com
And this one…
From: Brandon Smith
Date: Tuesday, May 23, 2006 12:44 PM
To: Tawmis
Cc: ‘Baer, Stephen’, Shane DeFreest
Subject: RE: Some Machinima Scripts (Ideas)
Hey guys — we’ve been discussing your episode topics, the segments and some of your concepts over the last few days with Obsidian and Atari and have some VERY general comments and a “what if” scenario.
Shane is going to get in touch with you about some specifics, but I’m going to discuss some of the more general aspects of our project — and they are a jumbled bunch so get ready.
1) The original topics from last week felt like a solid guideline, Obsidian was looking over that group, but everything initially looked fine. HOWEVER, don’t feel like you are constrained to those topics at all at the moment. Be creative and do what you do – if brilliant new stuff comes up let’s do it!
2) Everyone completely agrees with the core cast of characters concept. It’s perfect and creates nice continuity, not to mention WotC does it too with their “Fab Five.” The first few episodes flow nicely and prove out your point.
3) Don’t feel as if you MUST teach people about NWN2, D&D or anything else. It’s purely a bonus, if it fits, sure, if it doesn’t don’t bother. Our goal with the episodes is to develop not only a segment that we will all enjoy, but also that fans outside of our community will find funny as well (that doesn’t mean dumbed down for a general audience! Get as deep and crunchy into the D&D stuff as you want). Again, the message here is don’t feel constrained and also feel free to poke fun at the very thing we’re promoting…
4) Okay, now the “what if.” If there were no boundaries and you could make the NWN2 Machinima episode or series of episodes you really wanted to make what would that be? Is it something that pokes at D&D, NWN2, Role Players or is it something more sophomoric in humor or is it something else entirely? Obviously, we have some approval hurdles with anything associated with D&D, but we’re curious to see what other creative ideas might be kicking around inside your heads if you were just let loose.
From: “Jay Watamaniuk”
To: “Tawmis”
Date: Wed, 9 Feb 2005 10:22:14 -0700
Tom passed on your email and it sounds very cool! I would love to do a Wednesday item for the Neverwinter folks if that is fine with you. What would be great is responses to the following questions and some screenshots of your work in action. What might also be neat is a few screenshots of you and Adam at work to add some flavor to the article.
Interview Questions:
1. What names do you and Adam want to use in the article?
2. Do you have a website where we can view your work?
3. Can you explain what a ‘Machinima Project’ is?
4. How did your project get started? Why Neverwinter nights?
5. I hear it has been quite the wild ride can you tell us about where
you started and what has happened since? What’s this crazy talk about
PC Gamer UK? 🙂
6. What is the process to create one of your episodes?
7. What are your plans for the future?
Jay Watamaniuk
Community Manager
BioWare Corp.
Sadly Bioware had since redesigned their site, and the interview (along with all of the old Neverwinter Nights content) has been wiped from their site.