EPISODE 45: A FRIEND IN NEED: Peter and Grayson discover there’s someone else in the cell next to them – a Bard! But … there’s something very, very, very weird about the Bard… Naturally, because Peter and Grayson can’t seem to catch a break. The Bard seems to think there’s something up with Grayson however…
Oh, also – you might want to hang out during the credits on this one for some out takes.
EPISODE 44: SEEING THE UNSEEN: Peter and Grayson make a startling discovery – that they’re not alone – in their own prison cell! (For those of you who thought you were seeing something weird in Episode 43 every once in awhile; that ‘ghostly figure’ finally reveals itself!) But – who or what? – is it – and what can it mean for our dynamic heroes?
Oh, also – you might want to hang out during the credits on this one for some out takes.
EPISODE 43: GOT TIME TO KILL: Episode 43 marks the beginning of an end; Episode 43 is the first Episode of Season 3, which is the final season of our beloved show. So where do we pick up considering the cliff hanger from almost a year ago? Peter and Grayson awaken to find that their situation has not gotten any better… and there’s some gaps to fill in their memory… can a mysterious guest help them fill those time gaps? Find out in this episode! Please share! Like! Subscribe! It helps us out tremendously!
I am so utterly blessed to have the game I DM before.
So the story goes that Anita (who had played D&D one or
two times previously at a Brewery) posted a picture on Facebook of a DM screen.
I replied and said how it looked like mine (a custom wooden DM screen). She
asked if I DM’ed, and I said, I do – and have been playing for well over 30
years.
She asked if I wouldn’t mind DMing for her friends who were
interested – but had never played D&D. I agreed to it (which is way outside
of my normal reaction, as I am an introvert and only extrovert around people I
know). The day comes and I show up at Anita’s and my nerves begin to kick in…
My first mistake was assuming that this was mostly going to be guys who hadn’t played D&D. Because while more and more and more and more women have gotten into playing D&D, I don’t know why I just had it in my head that it would be guys. Well, that seems stupid in hindsight, since Anita is a woman (not to say women can’t have male friends!)… but in walks Jessica… so now I am more nervous than I was before, because I was going to be DMing for at least two women… am I going to have the types of adventures they might enjoy? Then in walks Melinda. I am now internally screaming, “What have I gotten myself into?” Then walks in Amy (am… I about to DM for an all girl group? This will be amazing and nerve wracking all at the same time) – but behind Amy is her husband David, and with them, their friend Albert.
I couldn’t have been more nervous, as it sank in, that I am the make it or break it for this crew of amazing people. But as I stand and begin to explain character races, classes, and how all of that works, we all begin simply talking – and more importantly – laughing. It was within 10 minutes, I felt like I had always known these people.
Now we get together, once a month, bring tons of great food
and dishes; spend time before the game, talking and catching up. We’re all now
friends on Facebook. These people who had never played D&D were willingly
sacrificing a Saturday Night, once a month to be a part of the adventures I
created for them!
I think back about how I was nervous to meet them – and how
I tell each of them – when we call it a night, how thankful I am for them, and
how much I love them all. Anita plays the Rogue; out for gold! Melinda plays
the bard, with the biggest of hearts! Jessica plays the cleric that tries to
keep her party alive! Brad, Jessica’s husband joined the game, and plays the
fighter! Dave plays the brutish barbarian! Albert plays the scouting Ranger,
and Amy plays the “blow it up with fire” wizard.
I have a couple of memorable games that I have done with
them. Our third session was right around Halloween, so I made up a Halloween
themed adventure called “The Hollowing” where they had to recover a magical
pumpkin that’s used to create a barrier around the town and keep the demons at
bay!
I think another great adventure that everyone remembers. I
had the map laying face down (so the unused side was showing). We ate and
everyone thought I would be drawing on the map. After we finished the delicious
dinner – I had everyone flip the map over – and it took mere seconds for
everyone to realize – the mansion they were going into – all the rooms on the
map were the rooms that were in the (various) CLUE games. And the entire thing
was about a murder mystery!
On our one year Anniversary of playing together, we had a big deal – and Jessica (who is an amazing cook) made “1 year D20 Anniversary” cookies – here’s the video of it (which has tons of pictures of us playing that I frequently take) –
In our most recent adventure – the party helped “Santa Claus”
recover his “Bag of Holding” and the “Gem of Levitation.”
On top of that, I had gotten all of their astrological signs
– and when Santa says, “I have a gift for each of you” at the start of the
adventure – I handed them each a book and card with thanks – that corresponded with
each of their astrological signs (thanks to my wife, Amiee)! Here’s the video (they had no clue!)
I share these stories and people are like, “They’re so lucky to have you as a DM.” And I correct them and say, “No, I’m lucky to have them as players.”
This module can be used as an “expansion” to Dragon of Icespire Peak (but not required).
News of a manor just inside Neverwinter Forest is generating an assortment of unusual rumors… Tales speak of everything from a haunted Manor. A few have dared to investigate the Manor… but as soon as they approach, they’re overcome by an eerie feeling that something is watching them… None have entered Havenfall Manor since its destruction at the hands of a White Dragon… what is it that keeps people away? Why is the forest so silent and cold surrounding the Manor? Is it that the White Dragon herself has taken up residence?
40 pages – Includes two maps (exterior location, interior Manor), 11 pages of a “diary” as a handout for players, as they’re found; one new “monster”, several modified versions of monsters (as NPCs), and a dark mystery to solve… Will your players be the one to break the curse?
In the shadow There is darkness. In the darkness There is despair. In the despair There is a curse. Welcome to Havenfall Manor.