Our series, Neverending Nights, is a machinima using the Neverwinter Nights Game Engine.
Q. What is this thing called ‘machinima’?
A. It’s been pronounced a million ways – well not a million, but a few – I have always pronounced it – “Ma-Shin-Uh-Muh”. In it’s most basic terms – Machinima is essentially controlling a pre-existing 3D environment and manipulating it to your own needs. The most common example is – essentially capturing footage within a game by controlling the characters and making them do what you need to do.
Read more about us, well, on our About Page.