Neverending Daze was a project that began when we were contacted by members of OBSIDIAN ENTERTAINMENT, who were working on Neverwinter Nights 2. They contracted Adam and I to begin making promotional Machinima pieces to promote the release of Neverwinter Nights 2. Adam and I went to the OBSIDIAN ENTERTAINMENT offices in Los Angeles and met with several of the game designers and signed an NDA and were given copies of the game (very, very, very early copies). They essentially gave us free reign to do whatever we wanted – but Adam and I agreed we wanted to use this to showcase various things about Neverwinter Nights 2 (after all, it was for promotional purposes) and try to make it funny. We hammered out several concepts before I began writing the episodes – in which the same characters would appear in each episode; but each episode was to stand on its own (rather than an ongoing story). We wanted it to be something similar to “Neverending Nights” (our major work!) – and eventually came up with “Neverending Daze” (which was a play on words of our original series “Neverending Nights” – since we came up with “Neverending Days” and switched “Days” to “Daze” and it really sealed the deal for the name)!
Check out the Neverending Daze Videos!